Somewhat rare game made by Bally (500 made in '85). A lot of people dog it due to timed play, but the ability to stop the clock, add time and collect bonus on the playfield makes for an awesome, unique ruleset. Another killer game from George Christian.
Worth brushing up on . . . you never know what will show up in a tournament bank
Basic Ruleset -
- Bonus value carries ball to ball throughout the game and bonusX does not. Bonus is collected only on the playfield (top left saucer) and not when you drain. 4 red standups can be hit to stop the clock, or a save out of the Fathom outlane on the left will stop it. Once stopped, the 2 green star rollovers in the center start the clock back up. The TIMER standups behind the left DT bank, inlanes and top saucer build time. The goal is to stop the clock as often as possible, build bonus and bonusX (in one ball) and collect bonus in the upper left as often as possible. As long as there is time on the clock a ball will be served to up when you drain. Clock runs out of time and it's do or die.
The right lane bonusX single drop target is dropping on it's own and the 35k light is out.