by bounceback on Sun May 10, 2009 6:34 pm
what the fuck is wrong with you guys? we get an operator willing to "look into" a CV and you asses chime in with how hard to maintain they are? gawd...
i've only played 3 of them. one was a private machine working perfectly, one was on location in san francisco and was fully working but the DMD was on its way out and it needed to be cleaned up, and the other's the one that was at sinnott's for a while and was totally fine except both the flippers were weak-- probably just needed the switches cleaned and the little doo-dads squashed up a bit or whatever that trick is.
anyway, you could say the same of tons of machines that are notoriously finnicky-- it certainly can't be worse that ST:TNG, and there are lots of usually reliable games that reliably have some problems until maybe a mod is made or something to reduce the repeated breakage.
anyway, so far the games seem to be holding up pretty nicely at ol' duckett's, and it's not a location that seems like it's going to get insane amounts of play, so it might be a good spot for something slightly more fragile. i guess it all depends on how badly Q-dub wants my life savings in quarters deposited into that pin.