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Crazy Flipper Fingers • View topic - Clinton Street
Page 4 of 5

Re: Clinton Street

PostPosted: Wed Jul 01, 2009 8:56 pm
by autofire
mike please take csi out. Im begging you. wade and I both would like to see a spiderman or even wheel of fortune anything but csi. that game belongs in the bottom of a lake.

Re: Clinton Street

PostPosted: Wed Jul 01, 2009 10:00 pm
by fathom22
I was actually thinking about adding a second CSI to the line-up since its making so much bank in there ;) Actually It was the only working pin in the warehouse that I could replace Trashinator 3 with. I'm getting a SM, BDK & POTC in a couple weeks and probably 2 of those will end up at Clinton.

MWM

Re: Clinton Street

PostPosted: Thu Jul 02, 2009 12:01 am
by autofire
SM or LOTR would be the most awesome of awesomeness ever! And is there anyway to make MM nicer, the tilt is so sensitive and that game is MEAN! the meanest in town! I love to hate it but every time I dump my money into it I feel raped and not even kissed first!

Re: Clinton Street

PostPosted: Thu Jul 02, 2009 5:28 pm
by bounceback
spiderman and POTC if we're choosing off that list. actually, i would be fine w/ BDK to clinton if you put spidey in at billy ray's. there aren't enough spidermen in town, i was just talking with slingshot about this the other day. used to be a ton, and now they're nowhere to be found. that's a game i'll keep playing.

i would personally play CSI if it were 50c like the rest of the lineup, but wherever i see a new stern for an extra quarter, it's a no-brainer. i'm enjoying the new game less than the old stuff all around it, while paying more to have a worse experience? at spots that DO have the new sterns at 50c, i play them.

i maintain that CSI has some cool shots, but horrible art, sound, and rules. could be salvaged if it was skinned. i'd be down with playing NBA at some spots. not thrilled with it, but at least thematically it's tolerable.

Re: Clinton Street

PostPosted: Thu Jul 02, 2009 5:53 pm
by west
Bounceback, there is a SM at the standard..

Re: Clinton Street

PostPosted: Mon Jul 06, 2009 12:45 am
by bounceback
wow, they actually changed games? i'll have to go back there. i gave up on that place because of the shit condition the games were always in. made me really sad to see such a great lineup so poorly maintained. i'll have to give it another check. thanks for the tip.

Re: Clinton Street

PostPosted: Sat Nov 21, 2009 7:26 pm
by sauce
CSI is out NBA Fastbreak is in. Seems to be playing better than when it was at Goodfoot.

Re: Clinton Street

PostPosted: Sun Dec 20, 2009 9:37 pm
by replay
The machines at csp are in pitiful shape, pages of details could follow but pitiful shape pretty much sums it up.

Re: Clinton Street

PostPosted: Sun Mar 07, 2010 12:33 pm
by sauce
Who dunnit is out and Indy 500 is in.

Attack from Mars is out and Jurassic Park is in. Plays fine except for the gate into the pop bumpers from the launch is installed backwards, making a skill shot impossible.

Re: Clinton Street

PostPosted: Mon Apr 26, 2010 3:19 pm
by sauce
Upper flipper on Congo is stuck up.

Re: Clinton Street

PostPosted: Sat Dec 18, 2010 6:23 pm
by Legs
Current line-up is Medieval, Congo, Monster Bash, Twilight Zone, Indy 500. Congo loses balls when they got locked, has been off for a week or so. When I was there last night, I was playing MB, backhanded the scoop to get Monster Bash with the right flipper, and as soon as I got it, right flipper just stayed stuck up. Managed to get like 45M with just the left flipper and some nudging, but it's pretty fucked.

Re: Clinton Street

PostPosted: Sun Dec 26, 2010 4:02 pm
by Dropshot
Congo left flipper is completely mush, not a single shot is possible and gets stuck up.

Twilight Zone slot machine feed is ridiculously slow and often takes 3 or 4 times to get past the metal overhang right above the hole. Left coin mech was taking quarters.

Re: Clinton Street

PostPosted: Wed Mar 02, 2011 12:10 pm
by Dropshot
We sure beat the shit out of those machines last night. Broke all 5 throughout the night.

Spiderman, got 2 balls jammed in Doc Ock. Got a 3rd in there trying to break free the other 2. Issue was resolved.

Congo, balls were getting stuck in the volcano and not releasing them. Then possibly starting multiball once they are released? Now has ball missing issues. TURNED OFF WHEN LEFT

Monster Bash, wedged a ball between Franks legs and the frame behind him. Issue resolved.

Twilight Zone, Ball sitting in upper arm on habitrail. Ball search wasn't cycling to the arm, was unable to get this one out. TURNED OFF WHEN LEFT

I500, lock spinner may have been not registering how many balls were in it. There were a few 2 ball multiballs when there should have been 3.

Re: Clinton Street

PostPosted: Wed Mar 02, 2011 12:28 pm
by ROM
Yeah, but Frank was not registering shots after we resolved that issue.

Re: Clinton Street

PostPosted: Thu Mar 03, 2011 10:49 pm
by Dropshot
Frank has been fixed and the problem on Congo was a wire harness that fell down and the balls were getting stuck in it. That's why some of the balls were easy to get out and others were a bit trickier. Clinton should be good to go!

Re: Clinton Street

PostPosted: Thu Mar 03, 2011 11:16 pm
by ROM
Clinton has a pretty dang tight line-up.

Re: Clinton Street

PostPosted: Wed May 11, 2011 11:53 am
by Legs
Right flipper on Spidey got stuck up a couple of times.

Re: Clinton Street

PostPosted: Wed May 11, 2011 2:39 pm
by PatC

Re: Clinton Street

PostPosted: Sun Aug 14, 2011 1:56 am
by yoyoninja
MM seemed hyper-tilty, I still love that game...Spidey tilted on me, as well. Tournament play settings ? Probably my bad :P Played Congo too, not a fan...I'm outta pinball shape, 10 games and I'm whooped !

Re: Clinton Street

PostPosted: Mon Aug 22, 2011 10:42 pm
by coyle
Congo: upper flipper is shot (one quick flip then dead)
MM: left flipper same as above
TZ: the slot machine barely kicks out and when it does is all over the place.
Didn't play Spidy or MB.