by Kraken on Wed Jun 08, 2011 10:36 pm
Well I sold Jokerz to my buddy a couple weeks ago, and now he's having issues with it. Normally, when a ball goes into the hole on the upper left of the playfield, it awards some boints, then a coil pops it into the BET area. For some reason, the coil stopped working, and the ball just sits there while the knocker coil fires repeatedly (about once a second). If you remove the ball from the hole area manually, the knocker stops firing. Usually, the knocker has nothing to do with the BET hole. The diagnostics point to one of the bottom left 3-bank drop targets (bottom), and all three of the top left 3-bank targets. Checking the switch-matrix table, it lists GRN-YEL in the column for the bottom left and GRN-BLU in the column for the top left. I'm new to repairing still, but I assumed that table tells you what color the wires are for each particular item. Is that correct? I traced the green and yellow wire and the green and blue wires all the way to the board, and didn't find any shorts. After checking all the fuses and making sure all the connections where good, I turned the machine on to see if the problem persisted. It did, and while I was contemplating my next move, the knocker started smoking really bad. I shut it off as quick as I could and unplugged the knocker coil. The same errors come up with the knocker unplugged. What would make the hole switch trigger the knocker? And why did the knocker coil burn up all of a sudden? I don't have any toasted fuses, and they're all the correct amperage. Anybody have any advice on what I should do next? I really don't know where to go from here.